Coding for kids sounds a lot more intimidating than it really is, and you can see that for yourself with our recorded classes. At Real Programming For Kids, we record all of our coding classes for kids so that you and your child can see how our classes work and know what to expect. Get your kids excited about coding.
P4K Java Core Concepts - Class Preview
RP4K instructor Jason works with two students to go over the programming fundamentals of Java in our Core Concepts course. This content is tailored to the needs of the students to help practice programming concepts in isolation and in multiple smaller projects as opposed to a single game. Explore RP4K's Core Concepts courses in Java or Python today!
New RP4K Java Course - Sheepherder Class Preview
RP4K instructor Spencer introduces two students to RP4K's latest programming course, Beginner Java Sheep Herder!
RP4K Elite 1-on-1 C++ - Open-Ended Class Preview
Instructor: Gabe D.
RP4K instructor Gabe D. works 1-on-1 with an elite level student in our Open-Ended program to create their own game using RP4K's C++ Game Engine as a starting point.
Students who excel at programming are challenged to design and build their own game, complete with project management using Git. Students are encouraged to choose between SDL2 or SFML, and can also include Box2D!
RP4K Elite C++ - Game Engine Class Preview
Instructor: Spencer S.
RP4K instructor Spencer S. creates RP4K's elite level Game Engine course where students are introduced to C++ as a programming language.
Students are challenged to learn C++ as they build the skills necessary to develop a game engine which can be used to later make many games. Students utilize their Java, C#, or Python programming knowledge to advance through C++ material at a fast pace.
Developing Python Galacticat Course
Instructor: Tiger Wu
RP4K presents instructor Tiger Wu covering our Developing Python Galacticat course. Students are reviewing if-else logical statements and learning about the coded keys they can use.
This particular part of the game is key to setting up movement and interaction, and it is imperative students practice this throughout the lessons by adding additional key-pressed logic.
Developing Java Polar Peril Course
Instructor: Justin Estaris
RP4K presents Developing Java Polar Peril, led by instructor Justin Estaris. In this video, Justin is explaining the use of if-statements in the draw() function. Just before the video begins, the students surrounded the existing drawing code with this one if-statement: Only draw if LeftSpeed == 1.
Justin asks the students why this is happening, with one student suggesting an answer.
Elite C# Unity Endless Runner Course
Instructor: Alex Strain
RP4K Instructor Alex Strain leads his group of 3 students through a lesson on instantaneous and angular velocity. This is an except from a 2 hour lesson in which our instructor explains, demonstrates, and helps students independently implement their own understanding of these mathematic principles into their game.
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